Question 43
TD01/001: Crimson Butterfly Brigitte
DT01/006: Tristan, Knight of the Harp
PR/0003: Sword Emperor Dragonic Valblade
Q: When a Grade 3 "Royal Paladin" (or "Kagero") is revealed by the Check that occurs when I receive damage, does the Power Increase?
Q. No, you do not increase.
Question 44
TD01/003: The Lone Knight Gancelot
BT01/010: The Lone Knight Gancelot
BT01/S08: The Lone Knight Gancelot
Q. Concerning it's Second Ability (To search for Blaster Blade), when do I place this card on the Deck? After I search for Blaster Blade? After I shuffle my Deck?
A. No. Putting it on top of the Deck is the first thing you must do.
Question 45
TD02/001: Dragonic Overlord
BT01/004: Dragonic Overlord
BT01/S04: Dragonic Overlord
Q. When this card activates its second Ability as a Vanguard, do you still Drive Check each time this Unit attacks?
A. Yes, you do so. While "Twin Drive!!" is disabled, you still preform a Drive Check during the Trigger Step.
Question 46
TD02/002: Dragon Monk Goku
Q. If I check Grade 3 "Kagero" during Damage, can I retire 1 of my opponent's Units?
A. No, you cannot.
Question 47
TD02/003: Evil Dragon Barbarian Yaksha
Q. I attack an opponent's Rearguard during battle and retire it due to hitting. Can I Ride this card at that time?
A. No, you cannot.
Question 48
TD02/010: Evil Dragon Blessed Mother Joka
TD02/016: Evil Dragon Guru Raksha
BT02/016: Relentless Sutherland
Q. An opponent's Rearguard is attacked during battle, and thus hit and retired. Does this Unit's Power increase?
A. No, you do not increase. An opponent's Unit must be retired during the Main Phase, or else the effect will not activate.
Question 49
TD02/008: Dragon Monk Gojyo
Q. Can I activate this Unit's effect during the turn it appears?
A. Yes, you can.
Question 50
TD01/003:The Lone Knight Gancelot
BT01/001:Alfred the King of Knights
BT01/003:Barkgal
BT01/010:The Lone Knight Gancelot
BT01/012:Future Knight Llew
BT01/014:Dragon Knight Aleph
BT01/016:Lizard Runner Conroe
BT01/S01:Alfred the King of Knights
BT01/S03:Barkgal
BT01/S08:The Lone Knight Gancelot
BT02/023:Dudley Dan
BT02/024:Mecha Trainer
BT02/026:Ghostly Chappie
BT02/029:High Dog Breeder Akane
BT02/030:Powgal
BT02/031:Blazing Core Dragon
Q. When I look through the Deck, what do I do if the card I'm looking for isn't in the Deck.
A. You do nothing. You do not add a card to the hand, Ride, or whatever. You do what is written below. After looking at your Deck, you then shuffle your Deck.
Question 51
BT01/009: Lohengrin the Demon Slayer Knight
BT01/013: Vortex Dragon
BT01/036: Demon Eater
BT01/S09: Vortex Dragon
BT02/011: Buskirk, the Evil Sea's King
BT02/021: Unite Attacker
Q. The Ability to Soul Charge for +2000 Power, is it always activated?
A. Yes. You must always Soul Charge 1 Card at the start of your Main Phase and have your Unit gain 2000 Power.
Question 52
BT01/006: CEO Amaterasu
BT01/S06: CEO Amaterasu
Q. Must I always activate the Soul Charge Ability and Check the Top of the Deck?
A. Yes. At the Start of the Main Phase, you must Soul Charge 1 card and then check the top card of your Deck and place it on the top or bottom of your Deck.
Question 53
DT01/007: Randolph, Knight of the Covenant
BT01/035: Stealth Dragon Voidmaster
BT01/041: Randolph, Knight of the Covenant
BT01/068: Stealth Beast Chigasumi
PR/002: Onmyoji of the Moonlit Evening
Q.When this Unit Attacks and your Drive Check during a Battle and my hand becomes bigger. Does that unit gain 3000 Power?
A. No. It's Ability works when the Attack is Declared and you rest the Card. When you Drive Check, you miss the timing to activate the ability to have that Unit gain 3000 Power.
Question 54
BT01/018 Battle Sister Mocha
Q. During a Turn when this Unit attacks and I Drive Check during Battle, and my hand becomes 4. Does this Unit gain 3000 Power.
A. No. This ability activates only at Attack Deceleration when you rest this Unit. When you Drive Check, this ability misses the timing to have this Unit gain 3000 Power.
Question 55
BT01/055 Weather Girl Milk
Q. The Vanguard this unit boosts Drive Checks during battle, resulting in my hand being 4. Does that Unit gain 4000 Power?
A. No. This Ability activates when you declare the boost, resting the card. When you Drive Check, the Timing to activate this ability is missed and you do not gain the 4000 Power increase.
Question 56
BT01/011 Isolde the Radiant Shield
BT01/015 Wyvern Guard Baryi
BT01/019 Battle Sister Chocolat
BT02/010 Cheer Girl Marilyn
BT02/014 (D)jinn of the Gale
BT02/019 Twin Blader
Q. During a Battle when this Unit's ability is used, does my opponent still Drive Check?
A. Yes, they do so. While Hits are invalid, the Battle still occurs as normal, otherwise.
Question 57
TD01/014 Elaine the Priestess of Yggdrasil
TD01/015 Arms Merchant Govanon
BT01/027 Lozenge Magus
BT01/047 Elaine the Priestess of Yggdrasil
BT01/053 Dragon Monk Genjyou
BT01/065 Round Girl Clara
BT01/S11 Lozenge Magus
BT02/047 Cheer Girl Tiara
BT02/054 Licking Ghost/Lick the Ghost
Q. When I have cards with Different Name that are "Heal Trigger" cards, can I put in 4 each, and say, put 8 into my deck?
A. No, even if you have "Heal Trigger" cards with different names, you can only have 4 Heal Triggers total in your Deck.
Question 58
BT01/033: Tyrant Death Rex
Q: When this Unit attacks and hits and I have no Rearguards. What happens in this case?
A. If you cannot Retire a Unit, you cannot use the 2nd Effect.
Question 59
BT01/034 Assaultsaur Blightops
Q. When this Unit that Intercepts is sent to the Drop Zone, can I use its effect?
A. No, you cannot.
Question 60
BT01/006: CEO Amaterasu
BT01/S05: CEO Amaterasu
Q. When I have 2 cards in my hand and this Unit Attacks. I preform a Drive Check that results in me having 4 cards in my hand, does this card gain 4000 Power.
A. Yes, it gains 4000 Power. During your Turn, the 4000 Power bonus works whenever you have 4 or more cards in your hand.
Question 61
TD02/001: Dragonic Overlord
BT01/004: Dragonic Overlord
BT01/S04: Dragonic Overlord
Q. Can I use the 2nd ability when I attack?
A. This ability's activation cost must be paid during your Main Phase before you attack.
Question 62
TD01/002: Bors the Knight of Conviction
BT01/020: Judgment Maximum
BT01/074: High Speed Blacky
PR/0005: Scale Dragon of the Magma Cave
PR/0006: Knight Gryphon, Defender of the Skies
BT02/003: Ruin Shade
BT02/043: Cyclone Blitz
BT02/066: Seer of Truth
BT02/S03: Ruin Shade
Q. When an effect that says "When this attacks" is activated, can I pay that effect's cost 2 or more times if I am capable of doing so?
A. No, you cannot. In that case "When" timing only allows you to activate once. You cannot pay the cost more than once.
Question 63
TD02/009: Elmo the Flames of Hope
BT01/017: Maiden of Libra
BT01/025: Oracle Guardian Apollo
BT01/035: Stealth Dragon Voidmaster
BT01/S10: Maiden of Libra
BT02/018: Magician Girl Kirara
BT02/020: Top Idol Flores
BT02/038: Master Fraud
BT02/S11: Top Idol Flores
Q. When an effect that says "When this attack hits" is activated, can I pay that effect's cost 2 or more times if I am capable of doing so?
A. No, you cannot. In that case "When" timing only allows you to activate once. You cannot pay the cost more than once.
Question 64
BT01/069: Stealth Dragon Dreadmaster
Q."When the "Nubatama" Unit boosted by this unit attacks during this battle and hits" effect is activated, can I pay the costs multiple times when the attack hits?
A. No, you cannot. In that case "When" timing only allows you to activate once. You cannot pay the cost more than once.
Question 65
TD01/003: The Lone Gancelot
BT01/010: The Lone Gancelot
BT01/S08: The Lone Gancelot
PR/0008: Knight Squire Alen
PR/0016: Dragon Armored Knight
BT02/005: Blazing Flare Dragon
BT02/039: Scientist Monkey Roux
BT02/057: Soul Guiding Elf
BT02/061: Iron Tail Dragon
BT02/S05: Blazing Flare Dragon
Q. Can I use these card's effect multiple times during a turn?
A. Yes. If you can pay the cost, you can activate their effects multiple times per that Main Phase.
Question 66
BT01/006: CEO Amaterasu
BT01/S05: CEO Amaterasu
Q. The effect of this card says "Draw 5 Cards". Is that number "up to" 5 cards? Is that "until you have 5 cards in your hand"?
A. It is "Up to 5 Cards" (Draw 0 to 5 Cards). When told to draw cards, you draw cards irregardless to your hand size.
Question 67
BT01/006: CEO Amaterasu
BT01/009: Lohengrin the Demon Slaying Knight
BT01/013: Vortex Dragon
BT01/028: Mr. Invincible
BT01/036: Demon Eater
BT01/S05: CEO Amaterasu
BT01/S09: Vortex Dragon
BT02/011: Buskirk, the Evil Sea's King
BT02/021: Unite Attacker
Q. With the Cost of "Soul Blast 8 Cards; Counter Blast 5 Cards", can I select whether it's a cost of "Soul Blast 8 Cards" or "Counter Blast 5 Cards"?
A. No. You have to pay both. You must pay all the costs within the [ ] Cost Text to use that effect.
Question 68
TD02/009: Elmo the Fires of Hope
BT01/043: Lian, Maiden of the Lake
BT01/049: Dragon Monk Gojyoo
BT01/061: Screamin' and Dancin' Announcer Shout
Q. With the Cost of "Rest this Unit, Select 1 Card in your hand and discard it", can I select whether it's a cost of "Rest this Unit" or "Select 1 Card in your hand and discard it"?
A. No. You have to pay both. You must pay all the costs within the [ ] Cost Text to use that effect.
Question 69
BT01/012: Future Knight Llew
Q. With the Cost of "Counter Blast 1 Card; Select 1 "Future Knight Llew", "Barkgal" and "Flogal" in your Rearguard and make them Soul", can I select whether it's a cost of "Counter Blast 1 Card" or "Select 1 "Future Knight Llew", "Barkgal" and "Flogal" in your Rearguard and make them Soul"?
A. No. You have to pay both. You must pay all the costs within the [ ] Cost Text to use that effect.
Question 70
BT01/014: Dragon Knight Aleph
Q. With the Cost of "Counter Blast 1 Card; Select 1 "Bahr the Embodiment of the Armor" and "Tahr the Embodiment of the Spear" in your Rearguard and make them Soul", can I select whether it's a cost of "Counter Blast 1 Card" or "Select 1 "Bahr the Embodiment of the Armor" and "Tahr the Embodiment of the Spear" in your Rearguard and make them Soul"?
A. No. You have to pay both. You must pay all the costs within the [ ] Cost Text to use that effect.
Question 71
BT01/016: Lizard Soldier Conroe
BT02/024: Mecha Trainer
Q. With the cost of "Counter Blast 1 Card; Retire This Unit" of these cards, can I select to just pay "Counter Blast 1 Card" or "Retire This Unit"?
A. No. You have to pay both. You must pay all the costs within the [ ] Cost Text to use that effect.
Question 72
Q. When activating an ability that relies on When my Attack Hits, does the Damage Check happen first?
A. Your Opponent Damage Checks First. The Damage Check occurs, activate any Triggers, and once all of that is dealt with, you resolve the activation of the "When your Attack Hits" Ability.
Question 73
BT01/006: CEO Amaterasu
BT01/009: Lohengrin the Demon Slaying Knight
BT01/013: Vortex Dragon
BT01/020: Judgment Maximum
BT01/028: Mr. Invincible
BT01/036: Demon Eater
BT01/074: High Speed Blacky
BT01/S05: CEO Amaterasu
BT01/S09: Vortex Dragon
PR/0005:Scale Dragon of the Magma Cave
PR/0006: Knight Gryphon, Defender of the Skies
BT02/011:Buskirk, the Evil Sea's King
BT02/020: Top Idol Flores
BT02/021: Unite Attacker
BT02/025: Dancing Cutlass
BT02/033: Luck Bird
BT02/037: Bermuda△ Cadet Caravelle
BT02/038: Master Fraud
BT02/043: Cyclone Blitz
BT02/066: Seer of Truth
BT02/S11: Top Idol Flores
Q. When a Rearguard of this Unit "Soul Blasts", are the Soul placed under the Vanguard removed?
A. Yes. Rearguards cannot have Soul placed under them. Thus, when a Rearguad's ability is used, the Soul under the Vanguard is used.
Question 74
BT01/006: CEO Amaterasu
BT01/S06: CEO Amaterasu
Q. The version that says "Activate" with its third effect, can I use it official tournaments?
A. Yes, you can use it. The Third Effect is treated as reading that it has the corrected text of "Auto" instead of "Activate".
Question 75
BT01/006: CEO Amaterasu
BT01/S06: CEO Amaterasu
Q. Its third effect that reads as "Activate". Do I use its effect as an "Activate" effect?
A. No, you cannot. "Activate" mis-represents the way the card is supposed to be used. The text is correctly read as a "Auto" effect.
Question 76
Q. If I Ride a Vanguard on a Resting Vanguard, is the Vanguard I Rode Resting?
A. No. Unless you are told otherwise, when a unit appears, it appears Standing.
Question 77
TD01/005: Blaster Blade
TD02/005: Berserk Dragon
BT01/002: Blaster Blade
BT01/039: Hell Spider
BT01/070: Stealth Beast Hagakure
BT01/079: Karma Queen
BT01/S02: Blaster Blade
BT02/004: Soul Saber Dragon
BT02/007: Scarlet Witch Coco
BT02/012: Negromare, Witch Doctor of the Abyss
BT02/025: Dancing Cutlass
BT02/029: High Dog Breeder Akane
BT02/033: Luck Bird
BT02/037: Bermuda△ Cadet Caravelle
BT02/076: Lady Bomb
BT02/S04: Soul Saber Dragon
BT02/S07: Scarlet Witch Coco
BT02/S10: Negromare, Witch Doctor of the Abyss
Q. When a "When this Card Appears" Effect is activated, can I pay the cost twice to activate it twice when it appears?
A. No, you cannot. An "Auto" effect when dealing with that Timing of "When", can only be activated once. You cannot pay the cost more than once.
Question 78
BT02/027: Gigantic Charger
Q. If the revealed card is a "Royal Paladin", must that card be Called?
A. Yes, you must Call that card. If all your Rearguard Circles are occupied, you must select a unit in a Rearguard Circle and retire it to Call the new unit.
Question 79
BT02/042: Devil Summoner
Q. If this card reveals a Grade 1~2 "Spike Brothers", must that card be Called regardless of your field?
A. Yes, you must call it. If your Rearguard Circles are all occupied, you retire the Unit occupying the Circle it will be called to.
Question 80
BT02/015: Young Pegasus Knight
BT02/028: Great Sage Baron
Q. During the Main Phase, a card effect is used to Ride. At this time, the previous Vanguard becomes Soul. Does this card gain 3000 Power?
A. Yes, you do. If you Ride, the previous Vanguard becomes Soul, allowing this effect to activate.
Question 81
BT02/015: Young Pegasus Knight
BT02/028: Great Sage Baron
Q. If multiple cards are placed in the Soul at the same time, does this card's effect activate multiple times?
A. Yes, you activate it. For example, during the Main Phase, 3 Cards are made Soul at the same time, you activate 3 times, resulting in a +9000 Increase.
Question 82
BT01/034: Assaultosaur Blightops
BT02/034: Pterosaur Skyptera
BT02/035: Dragon Egg
Q. This Unit in the Rearguard Circle is retired when a New Unit is called. At that time, it is placed in the Drop Zone and I try to pay the cost. Can I return it to my hand?
A. Yes, you can. When it is sent from the Rearguard Circle to the Drop Zone, activate its ability.
Question 83
BT02/023 Dudley Dan
Q. When this card's effect would call a Unit, can I select a Unit whose Grade is greater than that of my Vanguard?
A. Yes, you can select such a card. When you call by a Card Effect, the Vanguard's Grade is not factored into what you can call.
Question 84
BT02/011: Buskirk, the Evil Sea's King
Q. Concerning the second effect, when I select cards in my Drop Zone, can I select cards that were sent to the Drop Zone due to this effec's Soul Blast?
A. Yes, you can. When you select cards, cards used to pay the cost of the Soul Blast have already been placed in the Drop Zone, allowing you to select them.
Question 85
BT02/009: Shogun Seyfried
BT02/S09: Shogun Seyfried
Q. I receive damage and I check a Grade 3 "Spike Brothers", do I call that unit?
A. No, you do not. You can only do that when you Trigger Check for the Drive Check that happens this Vanguard attacks.
Question 86
BT02/070: Blastosaur Cannongear
Q. If I have no Rearguard, can I Ride this Unit?
A. You can ride. When you ride, Rearguard retiring effect is activated, and because there is no Rearguard, it cannot be done.
Question 87
BT02/070: Blastosaur Cannongear
Q. If I have no Rearguard, can I Call this Unit?
A. Yes, you can. When you call it, you activate its ability to retire a Rearguard and you have no other Rearguards, you must retire this Unit.
Question 88
BT02/007: Scarlet Witch Coco
BT02/S07: Scarlet Witch Coco
Q. The effect of this card says "Draw 2 Cards". Is that number "up to" 2 cards? Is that "until you have 2 cards in your hand"?
A. It is "Up to 2 Cards" (Draw 0 to 2 Cards). When told to draw cards, you draw cards irregardless to your hand size.
Question 89
BT02/055: Rip-Tide Banshee
BT02/068: Psychic Bird
Q. When this card says Draw 1 Card, is that "up to 1 card" from your Deck. And if I have cards in my hand, can I draw at all?
A. It is "Up to 1 Card" (Draw 0 to 1 Card). When told to draw cards, you draw cards irregardless to your hand size.
Question 90
BT02/013: Captain Nightmist
Q. With the cost of "Counter Blast 1 Card; Select and Retire 1 of my Grade 1 or Higher "Granblue" Rearguards" of this cards, can I select to just pay "Counter Blast 1 Card" or "Select and Retire 1 of my Grade 1 or Higher "Granblue" Rearguards"?
A. No. You have to pay both. You must pay all the costs within the [ ] Cost Text to use that effect.
Question 91
BT02/023 Dudley Dan
Q. With the cost of "Counter Blast 2 Cards; Select and 1 of my "Spike Brothers" in my hand and make it Soul" of this card, can I select to just pay "Counter Blast 2 Cards" or "Select and 1 of my "Spike Brothers" in my hand and make it Soul"?
A. No. You have to pay both. You must pay all the costs within the [ ] Cost Text to use that effect.
Question 92
BT02/030: Powgal
BT02/032: Evil Dragon Guru Kinnara
BT02/064: Gatling Claw Dragon
Q. With the cost of "Counter Blast 1 Card; Make this Unit Soul" of these cards, can I select to just pay "Counter Blast 1 Card" or "Make this Unit Soul"?
A. No. You have to pay both. You must pay all the costs within the [ ] Cost Text to use that effect.
Question 93
BT02/031: Blazing Core Dragon
Q. With the cost of "Counter Blast 1 Card; Select 1 "Iron Tail Dragon" and "Gatling Claw Dragon" in your Rearguard and make them Soul", can I select to just pay "Counter Blast 1 Card" or "Select 1 "Iron Tail Dragon" and "Gatling Claw Dragon" in your Rearguard and make them Soul"?
A. No. You have to pay both. You must pay all the costs within the [ ] Cost Text to use that effect.
Question 94
BT02/050 Samurai Spirit
Q. With the cost of "Counter Blast 1 Card; Select and Retire 1 of my "Granblue" Rearguards" of this cards, can I select to just pay "Counter Blast 1 Card" or "Select and Retire 1 of my "Granblue" Rearguards"?
A. No. You have to pay both. You must pay all the costs within the [ ] Cost Text to use that effect.
Question 95
BT02/013: Captain Nightmist
Q. When I have a Vanguard of Grade 1, can I Superior Call this Card from the Drop Zone?
A. Yes, you can. When you Call by card effect, you can Call regardless of the Vanguard's Grade.
Question 96
BT02/050: Samurai Spirit
Q. When I have a Vanguard of Grade 0, can I Superior Call this Card from the Drop Zone?
A. Yes, you can. When you Call by card effect, you can Call regardless of the Vanguard's Grade.
Question 97
Q. When I have a Vanguard of Grade 1 or less, and I have a Grade 2 Unit who appeared due to a Card Effect, can I use its "Intercept"?
A. Yes, you can. "Intercept" is calling a Guardian, but remember, when Abilities are involved, Vanguard Grade is not factored in.
Question 98
BT01/012: Future Knight, Lew
BT02/015: Young Pegasus Knight
BT02/028: Great Sage, Baron
Q: I have "Young Pegasus Knight" and "Great Sage, Baron" as my Rearguards, and I use the ability of "Future Knight, Lew" to Superior Ride "Blaster Blade". At this time, how much power do they gain?
A: Their power goes up by 12000. On top of "Future Knight, Lew" putting "Future Knight, Lew", "Flogal", and "Barkgal" into your Soul as a Cost, when "Blaster Blade" is Superior Ride'd, the previous Vanguard becomes Soul, causing "Young Pegasus Knight" and "Great Sage, Baron" to have their effect trigger a total of 4 times.
Question 99
BT01/034: Assault Dragon Blightops
BT02/034: Pterosaur Skyptera
BT02/035: Dragon Egg
BT02/069: Chaos Dragon Dinochaos
Q. When I have a Grade 2 non-"Tachikaze" Vanguard, and I use the ability of "Chaos Dragon Dinochaos". At this time, I retire "Pterosaur Skyptera" and "Dragon Egg". At this time, the two are sent from the Rearguard to the Drop Zone, can I activate their effects?
A. Yes, you can. "Pterosaur Skyptera" and friends have their ability say "When this Unit is sent from the Rearguard Circle to the Drop Zone", while "Chaos Dragon Dinochaos" is resolving, they enter what is essentially a waiting list. You first resolve the effect of "Chaos Dragon Dinochaos", so that when the timing for "Pterosaur Skyptera" and his pals comes around, you can fulfill the cost of the cards because the "Your "Tachikaze" Vanguard" clause is now valid, and then complete the effects of your cards.
Question 100
Q. When using "Sleeves", what should you be careful to do?
A. To make sure all of your cards are indistinguishable, you should use only one style of sleeve per Deck. As well, you cannot use sleeves with noticeable scratches or distortions. Your Sleeve should also not be marked in any manner, and it should leave your card visible so that any effects or text is able to be discerned by all players involved. Also, using multiple sleeves for each card results in making it harder to discern the sleeve, makes it easier to stack cards, and can make it difficult to shuffle your deck due to being too thick, so it's not recommended.
Question 101
Q. Can I take Notes during the game, or mark things using Dice or Coins or whatnot?
A. No, you are not allowed to keep notes, and you should not need Dice or Coins to do anything. Things unrelated to tournament play should be kept off the tables. For the use of things like Fighters Coins, please follow the instruction and discretion of your Judge and/or Tournament Staff.
Question 102
Q. When you preform a Shuffle, how careful should one be?
A. A player should do the shuffle first, and to make sure you can't identify cards, shuffle very carefully. Then politely ask your opponent to preform a cut and shuffle.
Question 103
Q. If I think my opponent's shuffle is not good enough or dubious, what should I do?
A. If you do not think your opponent has done a good enough job, please ask them politely to do it again. If you think your opponent still has not shuffled enough, call for the Judge and/or Tournament Staff, and follow their instructions.
Question 104
Q. During a Tournament, I have something I need to do (Such as retiring Units), and I accidentally forget, what should I do?
A. If you're sure you made a mistake, please inform the Judges or Tournament Staff, and follow their instructions. If the game has proceeded incorrectly, but you cannot reverse back to the situation when the error started, it is likely to result in a loss. If you notice problems, tell the Judge and/or Tournament Staff as soon as possible.
Question 105
Q. If during the Tournament, what do I do if my opponent's plays are different from how the rules state things are supposed to be done?
A. If you're sure something's wrong, please tell the Judge(s) and/or Tournament Staff, and then follow their instructions. Let them evaluate the situation, and determine who was right in this case. Trying to force a decision after it's decided just leads to fights. If your opponent seems to know the rules, check with them, try to resolve it, and tell the Judge and/or Tournament Staff.
Question 106
Q. In a Single Elimination Format Tournament, when time runs out, but both players have the same damage in the Damage Zone, and they continue to play… a player's Vanguard gets hit, and during the Damage Check, that player draws a Heal Trigger, what happens?
A. Resolve the Heal Trigger's Effect by recovering a card in the Damage Zone and placing the Heal Trigger in the Damage Zone. Because there was no change in the number of cards in your Damage Zone, continue to play.
Question 107
TD04/006: Sword Dancer Angel
Q. If 2 cards are drawn at the same time, does this card gain 2000 Power?
A. Yes, in that case it gains 2000 Power. For each card drawn during a draw, this card gains 1000 Power.
Question 108
TD04/006: Sword Dancer Angel
Q. When you add a card to your hand due to a Drive Check, does this card's effect activate.
A. No, you do not active. A Drive Check activates when you move a card from your hand to the Trigger Zone. A Card is drawn (Adding a card from your Deck to your happen) does not occur. However, a Draw due to a Draw Trigger's effect will cause this effect to work.
Question 109
TD04/006: Sword Dancer Angel
Q. When you draw a card during the Draw Phase, does this card's effect activate?
A. Yes, when a card is drawn, the effect activates.
Question 110
TD04/008: Dark Cat
Q. When determining to draw a card, which player is a responsible?
A. Each player is responsible for themselves to decide "I will draw a card" or "I will not draw a card".
Question 111
BT03/005: Swordsman of the Explosive Flames, Baromedes
Q. Concerning this card's ability, when counting the number of units, is this card counted?
A. Yes, this card counts as 1 of the "Grade 3 "Royal Paladin" in your Vanguard and/or Rearguard"
Question 112
BT03/007:Goddess of Half Moon, Tsukiyomi
BT03/036:Durangal
BT03/038:God Hawk, Ichibyoshi
BT03/062:Knight in Trialing, Galahad
BT03/065:Knight in Questing, Galahad
BT03/071:Goddess of Crescent Moon, Tsukiyomi
Q. If there are no cards that apply from the 5 cards at the top of my Deck, what do I do?
A. Arrange the cards in any order you like and place them under your Deck.
Question 113
BT03/020: Super Dimensional Robot Daiyuuha
Q. This Unit's Power is 14000 during the Battle Step, when your Reaguards have attacked twice between this Unit's ATK, because the Attack Step has happened 3 times already, does it gain 3 Criticals?
A. No, because the number of criticals resets at the Close Step of a Battle, the Critical will only be increased by 1.
Question 114
BT03/001: Stil Vampir
Q. If you use this card's effect to put an opponent's Rearguard in the Vanguard Circle, is it placed in Stand position?
A. Yes, When a unit is moved from one Zone to another, if there are no othe instructions, it is placed in the Stand position in spite of its original position.
Question 115
BT03/001: Stil Vampir
Q. You use it second ability, and at the End Phase when a Ride is preformed, when chosing a Vanguard of a higher grade, must it be of exactly 1 grade higher?
A. No, because it is a Superior Ride, even if the Unit in the Vanguard is a Grade 0, you can ride a Grade 3.
Question 116
Q. When a Ride is done by a card effect, do you have to follow the normal grade chain (0 > 1 > 2 > 3)
A. No, a Ride by a card effect (known as a Superior Ride) is Ridden regardless of Grade. Checking and following grades are only done for the purposes of a Ride following the procedures of the Ride Phase (Normal Ride).
Question 117
Q. When you Call by a card effect, do you check the Grade?
A. No, a Call by a Special Effect (Superior Call) does not require you to check the Grade. Checking the Grade is only done when you Call a unit from your hand to your Rearguard during the Main Phase OR When you call a Guardian from your hand during the Guard Step (Nomal Call).
Question 118
BT03/020: Super Dimensional Robot Daiyuusha
BT03/S12: Super Dimensional Robot Daiyuusha
Q. When is the "Start of the Attack Step" that causes this Unit's Auto Effect to activate?
A. It's the start of your Battles. The timing is when you decide to attack.
Question 119
BT03/039: Deatharmor Lady
BT03/040: Deatharmor Guy
Q. When you recieve damage and check a Grade 3 "Nova Grappler", can you Stand this Unit?
A. No, you cannot. You can only preform this when a Vanguard Attacks and you turn over a card during the Drive Check to Trigger Check.
Question 120
BT01/008: Asura Kaiser
BT01/S07: Asura Kaiser
Q. Q. When you recieve damage and check a Grade 3 "Nova Grappler", can you Stand a Rearguard?
A. No, you cannot. You can only preform this when a Vanguard Attacks and you turn over a card during the Drive Check to Trigger Check.
Question 121
BT03/002: Demon World Marquis Amon
BT03/S01: Demon World Marquis Amon
Q. With its cost of "Counter Blast 1 Card, Select 1 of your "Dark Irregulars" Rearguards and make it Soul", can I chose to only pay for "Counter Blast 1 Card" OR "Select 1 of your "Dark Irregulars" Rearguard and make it soul"?
A. No, you have to pay both. You must preform all actions laid out in a cost.
Question 122
Q. Please tell me more about the procedures concerning Attacking and Boosting during the Attack Step?
A. You preform the Attack Step following the following procedures.
(1) You Attack with a Unit then Boost the Unit and then specify the attack target.
(2) You resolve Auto Effects of "When this unit attacks", "When this unit is attacked", "When this unit boosts", "When this unit is boosted".
(3) The Power of a Boosting Unit is added to the Boosted Unit.
(4) If there are other Auto Effects to be resolved, resolve them.
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